Graphics card A

Graphics card B

Use one currency and compare prices with the same taxes, shipping, rebates, warranty, and condition.

For dated market context, the GPU Price Index records seven qualifying sold-by-Newegg observations captured October 3, 2026 against launch MSRP. Its rows are labeled discovery_only; they are not live prices or verified exact offers, and they never fill these price inputs.

Resolution

Each resolution is normalized separately. Compare the two cards within the selected column.
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A
B
Margin at every resolution
ResolutionABFaster by
Winner @ res
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VRAM
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Margin
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One raster suite, not absolute FPS. Scores reproduce the Tom's Hardware 11-game geometric mean at native resolution. Each resolution is normalized separately to the RTX 5090 at 100, so scores cannot measure the FPS change between resolutions. Ray tracing, upscaling, frame generation, physical fit, power, and individual-game variation are outside this index. Value is the selected normalized score divided by your entered price, not literal frames per currency unit.

Pick two graphics cards and the resolution you actually use. The first result summarizes their raster-score gap, rounding the lead to a whole percent and calling gaps below 2 percent evenly matched. Add the two prices you can buy them for and the tool calculates each card’s selected-resolution index per price, plus the price where card B would tie card A on that value measure.

No price is assumed. Prices always move around.

The performance data comes from the Tom’s Hardware GPU benchmarks hierarchy, published June 24, 2026. It is one 11-game geometric mean at native resolution, with separate 1080p Ultra, 1440p Ultra, and 4K Ultra columns. The tool does not merge old test suites, invent missing scores, or supply market prices.

How to compare graphics cards with this tool

  1. Pick the two cards. Card A and card B each have a list grouped by brand and series: NVIDIA RTX 50, 40 and 30, AMD Radeon RX 9000, 7000 and 6000, and Intel Arc. The tool opens on the RTX 5070 Ti against the RX 9070 XT.
  2. Pick the resolution. The buttons are 1080p, 1440p and 4K, and the tool opens at 1440p. Choose the one you play at.
  3. Read the headline. It names the faster card and its lead as a whole percent. A lead under 2 percent reads “evenly matched”. Each card’s score appears as a figure out of 100, with a bar sized against the higher of the two.
  4. Check the table. “Margin at every resolution” lists both scores at 1080p, 1440p and 4K, with a “Faster by” column that reads “about even” inside the same 2 percent band.
  5. Check VRAM. The VRAM tile shows both capacities in GB. It is a specification, so it never changes a score.
  6. Add prices if you have them. The value section appears once both prices are valid positive numbers.
  7. Share the result. “Copy shareable link” stores both cards, the resolution and any valid prices in the address.

Choosing the same card twice produces a prompt to pick two different GPUs instead of a result.

Which cards are covered

The comparison covers 43 cards from one table:

  • NVIDIA RTX 50 (8): RTX 5090, 5080, 5070 Ti, 5070, 5060 Ti 16GB, 5060 Ti 8GB, 5060 and 5050.
  • NVIDIA RTX 40 (10): RTX 4090, 4080 Super, 4080, 4070 Ti Super, 4070 Ti, 4070 Super, 4070, 4060 Ti 16GB, 4060 Ti 8GB and 4060.
  • NVIDIA RTX 30 (8): RTX 3090 Ti, 3090, 3080 Ti, 3080 (10GB), 3070 Ti, 3070, 3060 Ti and 3060 12GB.
  • AMD Radeon RX 9000 (5): RX 9070 XT, 9070, 9070 GRE, 9060 XT 16GB and 9060 XT 8GB.
  • AMD Radeon RX 7000 (5): RX 7900 XTX, 7900 XT, 7800 XT, 7700 XT and 7600.
  • AMD Radeon RX 6000 (5): RX 6950 XT, 6900 XT, 6800 XT, 6750 XT and 6700 XT.
  • Intel Arc (2): Arc B580 and B570.

Cards the source lists in more than one memory size, such as the RTX 5060 Ti and RX 9060 XT, appear as separate rows so the VRAM tile shows which one you chose.

A worked comparison without an invented price

At 1440p, the GeForce RTX 5070 Ti has an index of 69.8 and the Radeon RX 9070 XT has an index of 69.7. Using those stored scores, (69.8 - 69.7) / 69.7 is about 0.14 percent, so the performance headline calls them evenly matched.

Price can still separate them. If the RTX 5070 Ti’s price is P, the RX 9070 XT reaches the same index per price at P × 69.7 / 69.8, or about 0.9986 × P. Enter the current prices you found to replace that variable with a real buying comparison. The calculator never treats a manufacturer list price or an old observation as today’s price.

A second example: the gap changes with resolution

Take the GeForce RTX 4060 as card A and the Intel Arc B580 as card B. At 1080p both score 35.1, so the tool calls them evenly matched. At 1440p the scores are 28.4 and 30.3, a lead of about 6.7 percent that the table shows as “Arc B580 +7%”. At 4K they are 15.7 and 24.9, a lead of about 58.6 percent, shown as “Arc B580 +59%”. The VRAM tile reads 8 vs 12 GB. The scores cannot say why the gap widens. Use the table to decide which resolution to check in game-level reviews, because only a test of the exact games you play can show what the gap means for you.

How to read the performance result

Start with your resolution. Scores are not FPS.

The percentage compares the two scores inside the selected resolution column. A 20 percent lead means the higher aggregate index is 20 percent above the lower aggregate index. It does not mean every game will run 20 percent faster, and it does not state either card’s absolute frame rate. Each resolution is normalized independently so the RTX 5090 equals 100 in that column. Compare card A with card B at 1440p, for example. Do not compare one card’s 1440p score with its 4K score to calculate an FPS loss; those two numbers have different normalization bases. The table can also show a reversal—one card leads at 1080p while the other leads at 4K—but the aggregate does not identify VRAM capacity, bandwidth, cache, drivers, or another factor as the cause.

A reversal is an observation, not a diagnosis. Cross-column arithmetic is not valid either.

How the price comparison works

Value remains a separate calculation.

Price A and price B are optional. When both are positive numbers, the tool calculates:

  • card A value = selected-resolution score A / price A
  • card B value = selected-resolution score B / price B
  • card B break-even price = price A × score B / score A

Use one shared currency. Nothing here converts currencies.

Keep taxes, shipping, rebates, warranty, and condition on the same basis too. A pre-tax new-card listing and a delivered used-card price are not a clean comparison. The calculator shows the exact two ratios even when they are close; the performance headline’s “evenly matched” band does not hide the value arithmetic.

The break-even number answers one narrow question: given card A’s entered price and the two selected-resolution scores, what price would give card B the same score per currency unit? Below that price, B has the higher ratio. Above it, A has the higher ratio.

What the index leaves out

The benchmark stops there. That boundary is deliberate.

These are native-resolution raster results. Ray tracing, DLSS, FSR, XeSS, and frame generation are outside the score. So are cooler noise, board dimensions, power-supply requirements, and CPU limits. Check measurements for the exact game and settings you plan to run, then verify that the specific board fits your case and power budget.

I would use this index to size the raster gap, then make the purchase from game-level measurements and the constraints of the actual build.

Capacity is separate too. VRAM capacity is displayed beside the comparison but does not change any formula. The capacity rows were checked against the manufacturers’ published specifications: NVIDIA GeForce graphics cards, AMD Radeon desktop graphics, and Intel’s Arc B-series specifications. Capacity alone does not explain a score or establish how long a card will remain useful.

Choosing a GPU for 1440p or 4K

Start with a frame-rate target. Choose your games. The GPU hierarchy provides a shortlist by resolution; bring two candidates here and select 1440p or 4K, then enter prices from listings with the same condition and delivery-cost basis so the value comparison answers your actual buying choice.

Check game-level FPS next. A raster score alone cannot tell you whether a card will meet the target in a particular game, fit your budget, or deliver acceptable frame times with ray tracing enabled.

For a 1440p comparison, both the RTX 5060 Ti 16GB and RX 9060 XT 16GB are in the menus. Choose those exact memory variants. Then read the dedicated comparison. Calling one the other’s “equivalent” loses the differences between games and settings.

For 4K, use the 4K buying guide. Check memory behavior in the games you play at your texture settings before treating a VRAM capacity as enough for 4K; this tool displays the capacity but does not test memory pressure.

Before replacing a slow graphics card

Test the performance limit first. The CPU and GPU lookup’s diagnostic steps compare a repeatable scene at two render resolutions and check frame caps, frame times and GPU activity. Intel’s analysis guide distinguishes a busy GPU queue from one waiting for work. Low GPU usage by itself does not prove the CPU needs replacing.

If reducing rendering work helps, test one graphics setting at a time before buying a card. If clocks drop as the card heats up, follow the GPU temperature guide and compare the correct sensor with the exact model’s limit. This comparison page does not measure your hardware or its temperature.

Matchups worth running

After choosing a card, see its index beside your processor’s in the CPU and GPU benchmark lookup or price the rest of the system with the PC Builder.

Sources and calculation scope

  • Performance scores: Tom’s Hardware GPU benchmarks hierarchy, June 24, 2026 raster table; 11-game geometric mean, native resolution, normalized separately at each resolution.
  • VRAM capacity: primary specification pages from NVIDIA, AMD, and Intel.
  • Prices: entered by the reader. The site does not fetch, store, or infer a current price in this tool.
  • Value: selected-resolution normalized index divided by the entered price. It is a comparison ratio from this one raster suite, not literal frames per currency unit.

Frequently asked questions

How do you compare two graphics cards fairly?
Use results from the same test suite and compare the cards inside one resolution column. This tool uses one Tom’s Hardware raster suite for every selectable card. The performance headline rounds the relative lead to a whole percent and labels gaps below 2 percent evenly matched; it does not combine unrelated tests or estimate missing cards.
Why can the faster card change with resolution?
The published aggregate can rank two cards differently at 1080p and 4K. This tool flags that observed reversal without assigning a cause. The benchmark does not isolate video memory, bandwidth, cache, or any other single factor, so the reversal alone cannot show why it happened.
Does this include ray tracing, DLSS, FSR, or frame generation?
No. The index covers rasterized gaming at native resolution. It does not predict ray-tracing or upscaling results. Check benchmarks for the exact game, resolution, quality preset, and features you intend to use.
What does the percentage actually mean?
It is the relative difference between the two aggregate scores at the selected resolution. If card A scores 60 and card B scores 50, A’s score is 20 percent higher because (60 - 50) / 50 = 20 percent. It is not an absolute frame rate or a promise for an individual game.
Which benchmarks feed these GPU scores?
The scores reproduce the June 24, 2026 Tom’s Hardware GPU hierarchy raster table. That table is an 11-game geometric mean at native 1080p Ultra, 1440p Ultra, and 4K Ultra, with each resolution normalized separately to the RTX 5090 at 100. All 43 score triplets in this tool were reconciled to that table.
How does the GPU value comparison work?
Enter positive prices for both cards in the same currency and on the same tax, shipping, rebate, and condition basis. The tool divides each selected-resolution score by its price. Card B’s break-even price is price A multiplied by score B divided by score A. No market price is supplied or assumed.
Does more VRAM make one card the better buy?
Capacity is a separate specification, not part of the raster score or value formula. A capacity difference does not prove why a benchmark gap changed, and it does not predict useful life by itself. Use the displayed capacity as one constraint, then check the exact games, workloads, board dimensions, and power requirements that matter to your build.